Author: Daggermoor
The reeking dead
Um, eww. But at the same time, awesome.
Read More The reeking deadM’aiq the Liar has a delicate nose
Agreed. Poor kitty.
Read More M’aiq the Liar has a delicate noseNot even the kitchen is safe
Thy fearful Symmetry’s first few Skyshards
So long, farewell: starter island no.1
Goodbye Stros M’Kai… Hello Betnikh!
Read More So long, farewell: starter island no.1Dwemer in the desert
I said this before when I was here in beta with my cute-as-a-button Orc Nightblade, Delirium-who-was-Delight: I’m loving the unexpected combo of Dwemer ruins with the North African landscape and architecture. About as far as you could get from the way the Dwarven Steampunk aesthetic interfaces with the Nordic environs of Skyrim, but I think both are […]
Read More Dwemer in the desertThy fearful Symmetry, level 5 Templar
We kind of hate the jack (torso armor) but it’s significantly better than anything else we have. Digging the two-handed greatsword, though.
Read More Thy fearful Symmetry, level 5 TemplarTamriel’s answer to Morocco
Yes, back in Stros M’Kai to do the starter islands to completeness this time. Though in terms of the Northern Africa references, I am curious to see how this little island is similar to, or different from, the Alik’r Desert, when we get there. Posing for a picture by our favorite giant statue: Runnning. Galloping. Running […]
Read More Tamriel’s answer to MoroccoDaggerfall City, and our first game post-beta
I really appreciate the traditional British Isles / Northern Europe flavor of Glenumbra at least (and I kind of assume, all of High Rock?); there’s just such a range of styles they’ve deployed in this game, to really make each country, race, and alliance feel unique and specific. We had a bit of a shock […]
Read More Daggerfall City, and our first game post-beta